Since the Academic class already been released, i tried to find the best skill build
So hard to find one but finally i got one, but not so sure if this one is the best
Its up to you want to follow or not :)
*I promise i will update if i found the best one*
Here's the engineer skill build:
[Academic]
There are only 2 skills to consider in Academic tree. Either max Quick Shoot or Stun Grenade! You will need to include Bubble if you're into PVP.
●Quick Shoot
Only 4.5 sec CD, superb range. (I can shoot Monta from opposite platform!) One of your best DPS skill! You can spam this skill from afar without getting hit. Leave melee attacks to your faithful ALFREDO! And ducks.
How to use: Shoot ground instead of your target. Smaller units might not take 2 hits per shot if you're not aiming the ground.
Note: You'll need to consider if you can cast this every 4.5 sec or not, otherwise overall damage is not that good.
●Air Shoot
Used to break shield or launch smaller target into the air. Gravity Grenade + Stun Grenade can do a better job so I'll ignore this skill. Might be good for PVP, but I'm not a PVP fan so I'll leave this for PVP builds to explain.
●Napalm Grenade
Damage wasn't that impressive. I'm purely using this for the knock back effect.
How to use: Aim slightly IN FRONT of your target to get full hits, not throw the grenade ON your target.
●Stun Grenade
Much better skill compared to Napalm Grenade. Deals full damage in 1 hit, 10 seconds CD, moderate AOE & 70% to stun minor targets. Gravity Grenade + Stun Grenade + Ping Pong combo = bunch of dead monsters.
●Wax
Increase 37% movement speed & 10% chance to make your enemy slips at level 1, which I think is more than enough already. I maxed this for 14% extra move speed to outrun Kalahan's Blackhole.
●Force Out
PVP skill. Push your enemy away, doesn't work on nest bosses so I'm not getting this.
●Summon Alfredo / Recall Alfredo
Summon your faithful robot - Alfredo! Alfredo will have 400% of your Max HP at lv 2.
How to use: Recall Alfredo can save you from various dangers! Recall when Electric Orge is going to hug you or when Sea Dragon is going to Ice Bind you.
Additional Note: Alfredo can be buffed by both ally and enemy. E.G. When Minotaurs in Manticore Nest cast berserk, Alfredo will berserk too! Same thing goes to Mecha Ducks & Towers.
●Bubble Launcher
PVP skill. Absorb 8540 damage at lv 14 (47 SP), sounds good? Meh... Not in PvE. Absorbing 8540 damage doesn't help that much at higher level nest. You can get lv 1 for the 2.5 sec bind. (Doesn't work on nest bosses) Also, lowest DPS of all Academic's skills.
Additional Note: This skill will protect you from 1 huge damage before bubble burst. (Additional damage will not inflict on you) If you think you can react fast enough, getting 1 level is not bad at all, it is like a mini Shield Block.
●Tumble / Aerial Evasion
Max these, self-explanatory. Loli has too little evasion skills.
●Mega Hammer / Air Bomb
PVP skills. No idea about Mega Hammer. Air Bomb is good for knocking back targets that are trying to get near to you.
●Circle Bomb
Create explosion around you and stand up immediately. Good for dungeons that have waves of monsters coming at you.. Or GDN stage 3.
How to use: Left click when you're sleeping on ground. ;D
●Physical Mastery / Mental Mastery / Mental Training
Get at least 1 level of Mental Training. You will need those MP Regen! As for Max HP, MP, add as you see fit.
●Vending Machine
Vends random foods out of the machine... Yes RANDOM... Can't really rely on this skill but it doesn't cost SP anyway. Get it!
[Engineer]
●Rocket Jump
Get lv 1 for utility. Good for dodging attacks or launch yourself to a direction quickly. Sadly, no invinciblility frame.
●Fake Bomb
PVP / Dungeon skill. Similar to Air Bomb, good for knocking back target pursuing you.
●Gravity Grenade
This skill has higher DPS than Stun Grenade at max level. I'd max this if this skill is not in Engineer tree. Higher level does not increase suction like Force User's Blackhole.
●Ping Pong Bomb
One of the most imba skill!
Additional Note (Taken from Chaos~): It will only jump up to 8x if there are 3 or more monster in range, otherwise, the jump will terminate at the 2nd monster if there are only 2 or less monsters in range. The additional damage after it terminate is very high because all the remainder jump will be convert to the final hit damage at the certain ratio. For Ex version, each remainder jump count add 15% damage to the final hit. This skills is extremely powerful versus single target.
●Mine Thrower
This skill is on par with Alfredo Whirlwind when used on huge target like nest bosses (20 bullets, 40 hits total, good for applying suffix debuff). Useless skill when doing dungeons.
Additional Note: This skill will come in handy if you don't have Alfredo on field, you can't summon Alfredo at certain occasion!
●Chemical Missile
Reduces elemental defense by 15% & critical resist by 50% for 20 seconds! Damage was'nt really that high. This skill is useful for clearing large group of mobs... But not dealing huge damage to single target. Getting 1 lvl for the debuff is enough if you are going for Gear Master.
Additional Note: This skill is exceptionally good when used on Sea Dragon due to its extremely high critical resist.
●Alfredo Stomp
IMO getting lv 2 as prerequisite is enough. Unlike Paladin's provoke, you can't keep a boss from facing Alfredo only if you keep on attacking. So no point getting higher level for longer provoke time. Good for clearing mobs, though.
●Alfredo Berserker
Lv 2 as prerequisite. I tried maxing this before skill reset, wasn't that much of a difference.
●Damage Transition
Absorbs 48% damage from party members (Within buff range) for 35 seconds! Get an A-grade reduce 12% cooldown plate and you'll have 48% damage reduction every 44 seconds!
How to use: Ok this skill has a serious flaw. Alfredo will not cast this skill when it is out of combat. Make sure Alfredo is engaging enemy before casting this skill! Also, Alfredo may "forgot" to cast Damage Transition when it is using Alfredo Whirlwind.
Additional Note: This skill won't be useful at low level as your Alfredo can't transit that much damage, it will die extremely fast.
●Alfredo Whirlwind
The coolest skill in the game! The damage is simply insane. BUT, Alfredo won't be able to fully utilize this skill at Bishop Nest & Dragon Nests.
●Gatling Tower
Chaos: Max this no matter what. Best DPS skill in the game!!!
Additional Note: You can only summon 3 towers regardless of type.
●Cannon Tower
Leave this at lv 3 as prerequisite. Shoots way too slow and damage wasn't that good either.
Additional Note: You can only summon 3 towers regardless of type.
●Ice Pump Tower
Another semi-imba tower that can slow your enemy (Not nest bosses). Either max or leave it at lv 3 as prerequisite.
Additional Note: You can only summon 3 towers regardless of type.
●Mecha Duck
Summon stupid ducks that have great skills. Walk 1 second and rest 3 seconds. Cramp few seconds when attacked.
Additional Note: Ducks WILL NOT respond to you immediately. They will sit and watch around for ~5 seconds before start attacking and cast skills. You have to train your timing properly if you intend to use Mecha Bomber for the debuff.
●Mecha Shock
IMBA damage if you have all 3 ducks near your target casting this skill. You can consider maxing this skill if you have Mecha Duck EX.
●Mecha Siren
Leave it at lv 3 as prerequisite. Silence target for 5 seconds and remove 2 buffs!
●Mecha Bomber
This skill, coupled with Damage Transition, will probably make you the best supporter in game. Reduce 40% of target's attack for 18 seconds on suicide! (Not really suicide... Your duck will stay :P) Get -12% cooldown reduction plate and you can cast this every 22 seconds!
How to use: Throw a duck near your target, before you cast this skill, throw another duck behind you. This way, the duck near your target will suicide first and apply -40% attack debuff on it. The duck behind you will arrive ~10 seconds later and suicide, applying debuff again. (Debuff timer back to 18 seconds) This way, you can permanently reduce target's attack by 40%! Tested and working, yet to have a boss that resist attack reduction debuff.
Additional Note: This skill DOES stack with Taunting Howl.
Additional Note #2: Your duck need ~10 seconds to respond if you have just summoned it.
●Flash Grande
PVP / Dungeon skill. Knock back your enemy! Does not work on most bosses.
How to use: Left click when attacked to retaliate.
●Demolition
Learn Demolition if you're going for Shooting Star. IMO this skill is good for dungeon runs, kill monsters in a blink of an eye! However, 7.5 seconds of immobilization in nests prove to be dangerous and you might kill yourself if used at wrong time. Canceling Demolition stance requires 1 second too.
How to use Demolition: Left click to shoot, right click to release a powerful shot and end Demolition stance.
●Skyline
Learn Skyline if you're going for Gear Master. This skill is probably better for nest runs, but the damage is much inferior.
Wednesday 25 April 2012
Saturday 21 April 2012
Event: The New Academy Class
Dragon Nest just reveal that there will be a new class on 24th April ^_^
THE ACADEMIC
Introduction:
IN THE GRIM FUTURE, LAGENDIA LAYS IN UTTER RUINS… THE ONLY HOPE THAT REMAINS RESTS UPON THE SHOULDERS OF A LITTLE GIRL…
Her mission – to go back in time to present-day Lagendia, save Prophet Rose and activate Goddess Altea’s monolith in order to create a new world and save the land from the evil Red Dragon. With the help of the time-travelling airship, the Apocalypse, the Academic journeys 50 years into the past to re-write history for a better tomorrow.
Stuck by a mysterious accident during her time-travel, the Academic is currently stuck in a child-like state. Don’t be fooled by her cute appearance though, because this sassy lass has access to the most cutting-edge future tech weaponry, giving her devastating firepower. Besides blasting enemies to smithereens with her deadly Cannons and popping carnage with her Bubble Gun, the Academic can additionally call upon her trusty robot companion Alfredo to beat her enemies down to a pulp!
Sub-Class:
Costumes:
credit: http://dn.cherrycredits.com/academic/
THE ACADEMIC
Introduction:
IN THE GRIM FUTURE, LAGENDIA LAYS IN UTTER RUINS… THE ONLY HOPE THAT REMAINS RESTS UPON THE SHOULDERS OF A LITTLE GIRL…
Her mission – to go back in time to present-day Lagendia, save Prophet Rose and activate Goddess Altea’s monolith in order to create a new world and save the land from the evil Red Dragon. With the help of the time-travelling airship, the Apocalypse, the Academic journeys 50 years into the past to re-write history for a better tomorrow.
Stuck by a mysterious accident during her time-travel, the Academic is currently stuck in a child-like state. Don’t be fooled by her cute appearance though, because this sassy lass has access to the most cutting-edge future tech weaponry, giving her devastating firepower. Besides blasting enemies to smithereens with her deadly Cannons and popping carnage with her Bubble Gun, the Academic can additionally call upon her trusty robot companion Alfredo to beat her enemies down to a pulp!
Sub-Class:
Costumes:
To see the real size: right-click, open link in a new tab |
credit: http://dn.cherrycredits.com/academic/
Thursday 19 April 2012
Sword Master Skill Build Lv 40
Sword Master specialty is speed and combo. They ave the highest attack speed and best continuity of combo skills. Their sword skills have long range attack
This is hybrid skill build.
There's a lot of skill build version but i think this one is the best :)
Warrior Skill:
[Warrior]
This is hybrid skill build.
There's a lot of skill build version but i think this one is the best :)
Warrior Skill:
The Ultimate Skill depends on what you want to be in future |
[Warrior]
- Impact Punch - low-damage skills but can be useful as fillers while high-damage skills cooldown since it has a low cooldown
- Rising Slash - level up this skill up to 6 to become useful for air combo both in PvP and PvE
- Impact Wave - Pre-requisite, up to level 4. A magic based attack perfect for chaining skills
- Physical Mastery/Mental Mastery/Mental Training – All 3 skills are maxed
- Dash – Maxed. Don't need to max this If you don’t mind having a slower dash.
[Sword Master]
- Moonlight Splitter - a moderate-damage skill but also important since it has only a 9-second cool down. Perfect for chain attacks.
- Cyclone Slash - another moderate-damage skills but useful in disabling enemies
- Crescent Cleave - an important skill which will push back enemies, Crescent Cleave is a strong skill when upgraded up to level 5 since it will unleash 5 sword waves in to the enemy
- Halfmoon Slash - strong-damage skill with long cool down time
- Hemorrhage - recommended to max out this skill’s level to gain more damage potential. Maximising debuffing capabilities
Wednesday 18 April 2012
Bow Master Skill Build Lv 40
Bow Master is perfect for long range combat, good for pvp
They have the high critical rate and nice combos
This job is one of my favorite even tho i prefer acrobat since i'm a close combat maniac ^_^ I think bow Master are undefeatable in the air!
There's a lot of skill build version but i think this one is the best :)
Archer's Skill:
[Archer]
They have the high critical rate and nice combos
This job is one of my favorite even tho i prefer acrobat since i'm a close combat maniac ^_^ I think bow Master are undefeatable in the air!
There's a lot of skill build version but i think this one is the best :)
Archer's Skill:
This skill build for those who wants to be sniper in future |
This skill build for those who wants to be artillery in future |
[Archer]
- Twin Shot/Piercing Shot/Multi Shot – These skills are for damage within melee range
- Aerial Evasion – Used for counter attack i believe
- Pinwheel – Really useful at pvp to make enemy can't get closer when you got knocked down
- Mental Training – This is added high because some skills really need high MP consumption. I recommended this at least lv 1
[Bow Master]
- Binding Shot – Max. Prevent enemies for moving, very effective for both PvE and PvP.
- Arrow Shower – Should i explain this?
- Longbow/Crossbow Expertise – Chosen for higher Attack stat.
- Spirit Excellation – Used to maximise the increment of Agility due to better equipment and higher character level.
Paladin Skill Build Lv 40 (guard)
Paladins has a great defense probability. He receives lesser damage than other classes
This build it for paladin who wants to be guardian later
There's a lot of skill build version but i think this one is the best :)
Sorry not much explanations because i'm not using paladin
[Cleric]
This build it for paladin who wants to be guardian later
There's a lot of skill build version but i think this one is the best :)
Sorry not much explanations because i'm not using paladin
[Cleric]
- Shield Blow/Lightning Upper/Charged Volt – Optional attack skills that some paladins may or may not prefer to increase their levels.
- Toughness/Physical Mastery/Mental Mastery/Mental Training – Maxed for best possible defensive and regenerative capabilities.
- Direct Kick – Optional skill. Crusader focuses more on Magic, and this is a Physical Skill.
[Paladin]
- Divine Ascension/Divine Vengeance – It improves the defensive capabilities of Paladins, but not meant to be a DPS skill. Pre-requisite and Lv1 are recommended.
- Elemental Aura – Being a main Light attacker, high Conviction Aura is definitely a must. I have placed Elemental Aura at Lv0 as I would assume most Guardians would be following the Elemental Aura build.
Paladin Skill Build Lv 40 (crus)
Paladins has a great defense probability. He receives lesser damage than other classes
This build it for paladin who wants to be crusader later
There's a lot of skill build version but i think this one is the best :)
Sorry not much explanations because i'm not using paladin
Sorry not much explanations because i'm not using paladin
[Cleric]
- Shield Blow/Lightning Upper/Charged Volt – Optional attack skills that some paladins may or may not prefer to increase their levels.
- Toughness/Physical Mastery/Mental Mastery/Mental Training – Maxed or placed at high levels for best possible defensive and regenerative capabilities. Mental Mastery Lv2 is sufficient.
- Direct Kick – Optional skill. Crusader focuses more on Magic, and this is a Physical Skill.
- Sliding Knee Kick – I have mentioned that this is more of a PvP skill. A melee and Physical skill. Crusaders can leave it unadded.
[Paladin]
- Provocation – Even though a Crusader focuses more on attack, this skill is essential in various Nests such as the Sea Dragon Nest. At times where the Guardian is not able to cope with the onslaught of attacks, a Crusader can step up to be a sub-tank while the Guardian regains its capabilities. Afterall, a Crusader is in fact an evolution of Paladin. No other classes could defend better than Crusaders apart from Guardians.
- Elemental Aura/Conviction Aura – Being a main Light attacker, high Conviction Aura is definitely a must. I have placed Elemental Aura at Lv0 as I would assume most Guardians would be following the Elemental Aura build.
- Armor Break – Even though Crusader is not a Physical class, the physical defense reduction is very valuable to a party. It is your choice whether to level this high, or put the SPs to other skills like Stance of Faith, Lightning Charger, Wheel of Iron, or even Sacred Hammer or Charged Volt.
- Smite – Maxed
Tuesday 17 April 2012
Acrobat Skill Build Lv 40
Acrobat uses close combat skills and has a high chance to dodge enemies' attack
My second main character is acrobat, I love this job so much since it has perfect combo and critical, really cool ^_^
I took Quake Barrage for the ulti because i want to be a windwalker later, its your choice to pick the ulti depends on what job you will take later
There're a lots of version of skill build, but i think this one is the best :)
Archer Skill:
[Archer]
[Acrobat]
My second main character is acrobat, I love this job so much since it has perfect combo and critical, really cool ^_^
I took Quake Barrage for the ulti because i want to be a windwalker later, its your choice to pick the ulti depends on what job you will take later
There're a lots of version of skill build, but i think this one is the best :)
Archer Skill:
[Archer]
- Multi Shot – Some people thinks that multishot is quite useless for a melee like acrobat, but i think its a nice skill since it can attack the knocked down targets (willow kick can't do damage to knocked down enemies)
- Mental Training – Having high skill, will also use high MP consumption. At least increase this to Lv1
[Acrobat]
- Eagle’s Dive – This skill can deal incredible damage at high levels (This skill really useful to be a counterattack when you're launched to the air)
- Blooming Kick – This skill has % chance stun rate. This skill really perfect with Somersault dance
- Cyclone Kick – Great damage and i think this skill really fits with Spiral Vortex to do combos
- Spirit Boost – Increase the movement and attack speed of the allies (Acrobats MUST take this skill)
- Spiral Vortex – It has a nice very damage and hard to dodge (I suggest you take a distance with the target before using this skill because sometimes it miss the target because too close with the user)
Monday 16 April 2012
Event: Bonus Daily Login Rewards (17–23 Apr)
From 17April 2012 to 23 April 2012, you can earn Jewels, Potential Codes, and even Revert Cubes just by logging in to Dragon Nest SEA for at least 1 hour during the timings of 2000HRS – 2300HRS (GMT+8) daily!
So it will be:
- Ordinary Ruby x5 (for warrior only)
- Ordinary Sapphire x5 (for archer only)
- Ordinary Topaz x5 (for priest only)
- Ordinary Obsidian x5 (for sorceress only)
and login for all 7 days:
- 1x Intermediate Revert Cube
- 1x Intermediate Crystal Code
- 1x Intermediate Agate Code
plus
bonus for 50 players per world will be selected at random to get 1x Intermediate Revert Cube
We just need to online right? Easy ^_^
*To see the real pic: right-click, open link in a new tab |
So it will be:
- Ordinary Ruby x5 (for warrior only)
- Ordinary Sapphire x5 (for archer only)
- Ordinary Topaz x5 (for priest only)
- Ordinary Obsidian x5 (for sorceress only)
and login for all 7 days:
- 1x Intermediate Revert Cube
- 1x Intermediate Crystal Code
- 1x Intermediate Agate Code
plus
bonus for 50 players per world will be selected at random to get 1x Intermediate Revert Cube
We just need to online right? Easy ^_^
Saturday 14 April 2012
Elemental Lord Skill Build Lv 40 (ice)
Elemental Lord uses ice and fire, freeze and burn
There're a lots of version of skill build but i think this one is the best :)
Sorceress Skill:
[Sorceress]
[Elemental Lord]
There're a lots of version of skill build but i think this one is the best :)
Sorceress Skill:
[Sorceress]
- Glacial Spike/Poison Missile – Glacial Spike is maxed while Poison Missile is almost maxed. As you can see from the build, it is pretty much a pure-ice build. While Poison Missile is an incredibly good skill, being an ice-type attacker, Glacial Spike also does significantly good damage with good AOE and low cooldown. It also has a chance to freeze a target.
- Shock Wave – More of a defensive than a DPS skill, that pushes enemies away from you. I guess an Elestra has the best possible crowd control abilities with all the slows and freezing, this skill may seem optional.
- Mana Flow - Max at Lv1. No need SP to learn. A party buff that reduces MP consumption by 20%.
- Aerial Evasion - Lv3. Good for regain position after you are floated in the air.
- Physical Mastery - Lv3. Hp is always good. Not maxed due to SP constraint.
- Blink - Max at Lv5. Shortest cd is required. Eraser, Triple Orbs, Gravity Ascension and Gravity Switch can be cancelled half way during casting by blinking. This improves the flexibility of the these skills tremendously.
- Escape - Max at Lv5.
- Mental Mastery - Lv1. Increase Max MP.
- Counter Spell – Similar speculation as Shock Wave. Due to good crowd control abilities, this skill may seem optional.
- Mental Training – I believe the remaining SPs should be invested here, or at least at Lv1. Having various skills pumped high, MP consumption is definitely an issue for the player.
[Elemental Lord]
- Frost Wind – You may be wondering why this skill is maxed. This skill may not be a DPS skill, but it has superb slowing abilities (and probably greater AOE). Mainly for PvP usage. PvE conscious players may just put this at Lv1.
- Glacial Wave – When levelled high, it has higher freezing duration. During PvP, if this skill is levelled high, you will be able to chain 1 or 2 more skills upon freezing your enemies successfully without them escaping the ice trap. However, if your opponent has extreme high water/ice element resistance, your freezing duration will drop draatically.
- Icy Fraction – Since this build is so focused on Ice, Icy Fraction is maxed so the sudden damage outburst would be tremendous.
- Ice Shield – Pre-requisite would do since Elestra has another Ice Barrier defensive skill.
Elemental Lord Skill Build Lv 40 (fire)
Elemental Lord uses ice and fire, freeze and burn
There're a lots of version of skill build but i think this one is the best :)
[Sorceress]
[Elemental Lord]
There're a lots of version of skill build but i think this one is the best :)
[Sorceress]
- Flame Burst – Lv5 Flame Burst is a useless skill. Pre-requisite is just what it takes.
- Shock Wave – More of a defensive than a DPS skill, that pushes enemies away from you. PvE highly needed in situations when you get surrounded.
- Counter Spell – This build sacrificed quite a few Elemental Lord’s skills, which I think this skill is essential
- Mana Flow - Max at Lv1. No need SP to learn. A party buff that reduces MP consumption by 20%.
- Aerial Evasion - Lv3. Good for regain position after you are floated in the air.
- Physical Mastery - Lv3. Hp is always good. Not maxed due to SP constraint.
- Blink - Max at Lv5. Shortest cd is required
- Escape - Max at Lv5.
- Mental Mastery - Max at Lv2. Increase Max MP.
- Mental Training - Max at Lv2. Increase MP regen. MP is a big problem in long dungeon such as Sea Dragon Nest or darklair. MP regen enhancement ensures you have enough MP to cast skills.
[Elemental Lord]
- Flame Spark/Frost Wind – This really got me thinking. These are skills that disrupt attacks of your PvP opponents when placed at Lv1. This build completely ignores both skills, and I am speculating that this build is so focused on PvE DPS capabilities. Which means levelling several high damage spells and ignore these more-defensive skills.
- Fireball – A superb spell. Needless to say, max it. I have seen Saleana reducing almost 40% of 1 bar of Sea Dragon’s HP just by this spell alone. I forgot if that was fully charged or not.
- Inferno – Even though it is a great spell when levelled high, you will have to stay at a particular spot for several seconds in order to achieve that high DPS effect. Depending on your playing style, leave it at pre-requisite or level it as high as possible.
- Fire Bird – Only deals superb damage if all 3 birds hit the same target. Depending on your playing style, leave it at pre-requisite or level it as high as possible.
- Ignite – Despite having such a high cooldown, its damage is marvelous as the level goes high.
- Glacial Wave/Icy Fraction – Without such a strong skill that causes frozen status, Icy Fraction can be ignored as well.
- Fire Shield/Ice Shield – When used together, the damage reduction is wonderful. Nevertheless, pre-requisite is sufficient.
- Frozen Spikes/Chilling Mist – Great damage spells when levelled high. I said this is a highly DPS focused PvE build.
Force User Skill Build Lv 40 (light)
Force User uses Light, Dark, and Time
Light for damage
Dark for crowd control
Time for support
Btw, let me make it straight, Force User doesn't need light attack %. Some people believe that force user's skill are based at light and dark. The truth is, magic attack and dark. The 'light' word is only for symbol. Light attack% is only for cleric, priest and paladin.
There're a lots of version of skill build but i think this one is the best :)
Force User Skill:
[Sorceress]
Light for damage
Dark for crowd control
Time for support
Btw, let me make it straight, Force User doesn't need light attack %. Some people believe that force user's skill are based at light and dark. The truth is, magic attack and dark. The 'light' word is only for symbol. Light attack% is only for cleric, priest and paladin.
There're a lots of version of skill build but i think this one is the best :)
Sorceress Skill:
[Sorceress]
- Glacial Spike – Ignored. For me I will put at least lv 1. If you play PvP using Force User/Mystic before, you know that many skills have high cooldown before you can use. But Glacial Spike is one of the skills with a fast cooldown that you can use first if you need.
- Poison Missle – Lv 12. It is one of the best skill in sorceress tree. Fast casting, multiple hit, short cooldown (cd)
- Void Blast - Lv3. Fast casting, long range nuke. Keep at lv3 as a prerequisite for the dark skill line.
- Shockwave - Lv2, as prerequisite for laser-tree skill. Great for pushing away nearby mobs.
- Mana Flow - Max at Lv1. No need SP to learn. A party buff that reduces MP consumption by 20%.
- Counter Spell - Max at Lv1. Good for standing up fast after you are down. Give you a small window of invincibility too.
- Aerial Evasion - Lv3. Good for regain position after you are floated in the air.
- Physical Mastery - Lv3. Hp is always good. Not maxed due to SP constraint.
- Blink - Max at Lv5. Shortest cd is required. Eraser, Triple Orbs, Gravity Ascension and Gravity Switch can be cancelled half way during casting by blinking. This improves the flexibility of the these skills tremendously.
- Escape - Max at Lv5.
- Mental Mastery - Max at Lv2. Increase Max MP.
- Mental Training - Max at Lv2. Increase MP regen. MP is a big problem in long dungeon such as Sea Dragon Nest or darklair. MP regen enhancement ensures you have enough MP to cast skills.
- Gravity Blast – Lv5. 8 second cooldown skill. High spammability. If you have extra SP, you can increase this skill higher.
- Triple Orbs – Lv5. 2nd skill to spam in Time Acceleration mode. Extra SP put them here.
- Time Acceleration – Lv 1. Increasing the level only raises the duration by 0.5 sec per level. Not worth it.
- Linear ray - Lv9. Long range, moderate damage, slow cast, multi-hit.
- Force Shield - Lv2. Passively activated when you are hit. Pretty useless skill but I got to learn to go down this skill tree. This passive also has a hidden ability: it helps you recover from delay whenever this shield is activated.
- Nine-tailed Laser - Lv3. A new skill for Force User in Z-mode update. Good damage if all the 9 lasers hit the target, which is easy against large-sized bosses. However, the damage is not as good against smaller size targets. It deals 2 types of damage (touch and explosive damage) and hit up to 18 hits max. The laser explodes upon contact with obstacles, wall and floor. Explosive damage is higher than touch damage.
- Force Mirror - Lv1. This skill is one of the main reason why I choose to venture down the laser tree. Allow you to summon a mirror that increases 20% magic damage received by the surrounding targets. Last 12sec. However, what really make this skill look sexy is the ability of this skill to block various stuff in Sea Dragon Nest: Fire ball in stage 3, cerberus in stage 4, cow stampede in stage 5 and binding vine at stage 6. Not to mention, it can also block electric ogre hugging and apocalypse spinning attack in apocalypse nest.
- Spectrum Shower – Lv 3. Probably to clear mobs faster with higher damage? For me, I will probably drop the level for this skill to raise other skills like Gravity Ball, Micro Hole or else
- Gravity Sphere and Force Wave – Ignored. With so many skills to spam, these 2 may not be viable in PvE. But they can be useful in PvP.
Friday 13 April 2012
Event: Sound the Drums of (Occupational) War! (16-29 Apr)
From 16 – 29 April, DragonNest has serving out a whole slew of sweet rewards daily when you duke it out in the latest PVP Mode that is Occupational Wars by completing these Daily PVP Objectives in the Ancient Moss Temple
Better take a part, just look at the Rewards~~!! XD
Conditional:
- Room size must be 8. Which means it will be a 4 v 4 match. Other room size will not be counted.
- Endless mode will not be counted.
- Kill counts can be accumulated in different games(occupational war mode) as long as it is achieved within the day.
- If you are asked to kill certain classes and achieve XX number of kills on the day, the kill count for specific class will be accumulated in the total kills.
- By killing 5/8/10 players means to get 5/8/10 kills. It can be the same player..
- For tracking part, players will be responsible to keep track of their own records.
- All Kill counts will be counted in any of the matches you have played as long the match is Occupational War mode in Ancient Moss Temple with a room size of 8.
- Room must be Full (4 on each team) before starting the match.
- Matches with less than 8 players will not be counted.
- Game round will not be counted for players that got disconnected before the game end.
- Joining in the middle of the match will not be counted as 1 game played.
**To see the real size: right-click, open link in a new tab
Conditional:
- Room size must be 8. Which means it will be a 4 v 4 match. Other room size will not be counted.
- Endless mode will not be counted.
- Kill counts can be accumulated in different games(occupational war mode) as long as it is achieved within the day.
- If you are asked to kill certain classes and achieve XX number of kills on the day, the kill count for specific class will be accumulated in the total kills.
- By killing 5/8/10 players means to get 5/8/10 kills. It can be the same player..
- For tracking part, players will be responsible to keep track of their own records.
- All Kill counts will be counted in any of the matches you have played as long the match is Occupational War mode in Ancient Moss Temple with a room size of 8.
- Room must be Full (4 on each team) before starting the match.
- Matches with less than 8 players will not be counted.
- Game round will not be counted for players that got disconnected before the game end.
- Joining in the middle of the match will not be counted as 1 game played.
- Event timing will reset at 0000hrs (+8 GMT) everyday
- Reward will be given per character
- Rewards wil be credited on the next working day.
Thursday 12 April 2012
Force User Skill Build Lv 40 (dark)
Force User uses Light, Dark, and Time
Light for damage
Dark for crowd control
Time for support
Btw, let me make it straight, Force User doesn't need light attack %. Some people believe that force user's skill are based with light and dark. The truth is, magic attack and dark. The 'light' word is only for symbol. Light attack% is only for cleric, priest and paladin.
My main character is Force User, its focus on Dark and Time.
There're a lots of version of skill build but i think this one is the best :)
Sorceress skill:
Force User Skill:
Skill Description:
Force User Tree:
Light for damage
Dark for crowd control
Time for support
Btw, let me make it straight, Force User doesn't need light attack %. Some people believe that force user's skill are based with light and dark. The truth is, magic attack and dark. The 'light' word is only for symbol. Light attack% is only for cleric, priest and paladin.
My main character is Force User, its focus on Dark and Time.
There're a lots of version of skill build but i think this one is the best :)
Sorceress skill:
Sorceress Tree:
- Glacial Spike - Lv1. Glacial spike is a great DPS skill, with short cd, long range, chance to freeze, and short casting time. Note that while being frozen, damage deal to the target is amplified 1.5x (even on nest bosses). Also, it deals double damage on big-size boss . However, due to SP constraint, I choose not to max this skill.
- Poison Cloud - Max at Lv12. It is one of the best skill in sorceress tree. Fast casting, multiple hit, short cooldown (cd) and dark damage attribute. Poison cloud, Triple Orbs, black hole and gravity ball are dark attribute skill and the damage can be boosted with % dark elemental attack stats.
- Void Blast - Lv3. Fast casting, long range nuke. Keep at lv3 as a prerequisite for the dark skill line.
- Shockwave - Lv2, as prerequisite for laser-tree skill. Great for pushing away nearby mobs.
- Mana Flow - Max at Lv1. No need SP to learn. A party buff that reduces MP consumption by 20%.
- Counter Spell - Max at Lv1. Good for standing up fast after you are down. Give you a small window of invincibility too.
- Aerial Evasion - Lv3. Good for regain position after you are floated in the air.
- Physical Mastery - Lv3. Hp is always good. Not maxed due to SP constraint.
- Blink - Max at Lv5. Shortest cd is required. Eraser, Triple Orbs, Gravity Ascension and Gravity Switch can be cancelled half way during casting by blinking. This improves the flexibility of the these skills tremendously.
- Escape - Max at Lv5.
- Mental Mastery - Max at Lv2. Increase Max MP.
- Mental Training - Max at Lv1. Increase MP regen.
Force User Tree:
- Gravity Blast - Max at Lv9. Add a 20% damage inc A crest to boost its damage would be a good idea.Short cd, spammable skill. Notice that the ball deals 2 type of damages. While the ball is travelling, it deals small damage to whatever it touches. However, after a certain duration and/ or when the ball hit any obstables/floor, it will explode and deal a high amount of damage.
- Gravity Spark - Lv1. Dark attribute. Short cd, fast casting and SUPER long range. Left click after you blink or teleport to activate. Can be chained easily into microholes for additional damage. It also serves a convenient and quick damage booster after an evasion blink in boss battle. It deals a max of 3 hits on a single target, and need to be aimed at the base/feet of the target to deal the maximum damage.
- Triple Orbs - Max at Lv8. Damage is fantastic. It is one of the best DPS skill for force user. You can cancel it halfway by blinking. Very flexible. Dark attribute.
- Black Hole - Lv2. This skill is not a DPS skill, but rather a crowd control skill to gather mobs. Dark attribute. The size will be double at lv4 and maximize the suction power. However, the skill still suffers from slow casting and long cd.
- Summon Comet - Lv5. This skill has very large AOE and serves to replace Spectrum Shower as mobs clearing skill. Although the damage is lower than spectrum shower, the casting time and cooldown is shorter. It combos very well with a lv4 blackhole too. At lvl5, the size of the comet is doubled. This skills has high superarmor breaking ability too.
- Gravity Ascension - Lv3. Dark attribute has been given to this skill recently. However, this skill is still not a good DPS skill. This skill is useful in disabling small mobs and certain bosses in nest such as black smokes in Apocalypse nest and Golem in Manticore nest. It also has very high superarmor destruction ability and good in breaking the walls and stones in Apocalypse nest (hellmode).
- Meteor Storm - Lv1. This skill is not as flexible as the laser ultimate, Eraser because it can’t be cancel half way during its 8.5sec of casting time. However, this skill has bigger AOE and higher damage as compared to Eraser. It also has very high superarmor destruction ability and can break the superarmor of some bosses in nest, such as medusa and golem in manticore nest.
- Linear ray - Lv1. Long range, moderate damage, slow cast, multi-hit. No elemental attribute (similar to spectrum shower and Eraser, as opposed to popular believes that these are light attribute skills).
- Gravity Void - Lv1. Right click after you blink OR teleport. Low damage, but good for interruption and cancel others skill. In PVP, it causes your opponent to stagger, which means you can quickly sneak in a simple normal attack to knock him down.
- Force Shield - Lv2. Passively activated when you are hit. Pretty useless skill but I got to learn to go down this skill tree. This passive also has a hidden ability: it helps you recover from delay whenever this shield is activated.
- Nine-tailed Laser - Lv2. Good damage if all the 9 lasers hit the target, which is easy against large-sized bosses. However, the damage is not as good against smaller size targets. It deals 2 types of damage (touch and explosive damage) and hit up to 18 hits max. The laser explodes upon contact with obstacles, wall and floor. Explosive damage is higher than touch damage. Lv2 is the prerequisite for Energy Reflection Mirror.
- Force Mirror - Lv1. This skill is one of the main reason why I choose to venture down the laser tree. Allow you to summon a mirror that increases 20% magic damage received by the surrounding targets. Last 12sec.
- Spectrum shower - Lv1 is a great skill to have, spectrum shower large AOE mobs clearing ability.
- Teleport - Lv1. Add 20% reduce cd crest for it, which reduce the cd from 15sec to 12sec. Keep force user mobile. Right-click after teleport to activate Gravity Void or Left-click for Gravity Spark.
- Time Stop - Lv2. One of the most powerful disabling skill in game. For PVE, 8.5sec of time stop at lv5. However, most bosses in nest can’t be timestopped but the first and third bosses in Apocalypse Nest and first two bosses in manticore nest can be timestopped. Still very good for disabling various mobs in nest.
- Time Dodge - Lv2. Left click after being hit into delay to activate a mini Time Stop. 1.5sec of time stop at lv2. Almost useless in PVE, but useful in PVP for counterattack. Lv2 is the prerequisite for Beyond Time.
- Beyond Time - Lv1. Accelerate the cooldown for all skills of all party members and yourself (not counting this skill) by 80% for 14sec at lv3. Maxing this skill give additional 1 sec duration as compared to lvl1, which shaves additional 8 seconds CD from all skills.
*note: i remake this original skill build (i add spectrum shower and because of the tight SP in Force User tree so Gravity Blast must be reduced to lv 5 to add spectrum shower, well Its up to you to not learn spectrum shower and increase Gravity Blast lv. Me personally think that spectrum shower really useful)
Subscribe to:
Posts (Atom)